RIVE


Overview

Work
Tech

Description

In between transitioning from my internship to a full time job I worked at Two Tribes on their latest title called RIVE.

During my time there I mostly did gameplay programming within Squirrel, the scripting language the game is build upon.
Apart from that I was lucky enough to join the team at gamescom to present RIVE at the indie MEGAbooth. Showcasing the game to the public for the first time!

Team

Mentors

Art

Music & SFX

Video

Screenshots

Links